Licenses & attribution
Desi Battleground is not being released as an entirely MIT-licensed game by this notice. The MIT license below applies to the Godot Engine and individual components that explicitly ship under MIT. Game branding, original content and project-specific rights remain with their respective owner unless a file states otherwise.
Godot Engine
This game is powered by the open-source Godot Engine. Godot may be used commercially and its default splash may be replaced, provided its copyright and MIT license notice are preserved in distributed documentation or credits.
Official information: Godot Engine license.
MIT License text
MIT-licensed Godot add-ons
- Modular Character Controller
- State Machine Lite
- Object Pool Lite
The exact source notices remain in each add-on folder and in project documentation.
3D assets and environment packs
Selected models are provided under CC0 or CC BY licenses. CC BY models require creator attribution; those records are retained in model metadata, credit files and project documentation. Downloaded review assets are not automatically treated as production assets until licensing and visual review are complete.
Original project work
Desi Battleground branding, original UI direction, game rules, survival modes, backend logic and project-created content are original work by Rajni Kant Mahato / Rajni Web Developer unless a specific source file says otherwise.